← beGump

Metronome

120
4/4 · 16th
straight
A
Tempo120
Subdivision16th
Cross-rhythmoff
+1.0/bar
Walk

Accents

4
67% · Triplet

Delays the off-beats of the current subdivision. Needs an even subdivision — 8ths, 16ths, 32nds. Layers with an even step count swing with it.

2bars
2bars

Plays straight that many bars, then swings that many, and loops — so you practise flipping the feel cleanly. The circle tells you which one you're in.

Click

Kits & patterns

Session

75

This page keeps its own memory, locally — no account, no cloud. It reopens exactly where you left it, and the three memory keys hold a whole rig each: tempo, meter, accent pattern, drill, sound. Tap a key to recall it, hold it to store what's on screen.

Memory — tap to recall, hold to store

Drill

Two ways to work against the click. Bounce trades two figures — subdivisions or rudiments — every few bars, so you practise the switch itself; the circle flips faces each trade. Ladder climbs the pulse from quarters up to 64ths and holds each rung. Only one runs at a time. For getting faster or slower, use Ramp next to Tap.

Figures
Bars each2 · 2
Count under itQuarter

Two figures trade off over a steady count. Drag either end of the bar to pick them — left handle is A, right is B. The sticking scrolls underneath: filled notes are accents, small letters are grace notes.

Quarter 2 bars each · up & back
Rungs
Bars each2

Climbs a rung every few bars between the two ends you set. Drag either handle — you rarely want the whole ladder, just the stretch you can’t play yet.